1995-07-28 - Re: copyrighting algorithms

Header Data

From: Greg Broiles <greg@ideath.goldenbear.com>
To: wolfgang@wi.WHU-Koblenz.de
Message Hash: 8fb59c1eed5d2411859cd798245d064ec1604867de8f309697cf7121c146d6af
Message ID: <199507280816.AA19640@ideath.goldenbear.com>
Reply To: <199507280808.AA19581@ideath.goldenbear.com>
UTC Datetime: 1995-07-28 08:57:29 UTC
Raw Date: Fri, 28 Jul 95 01:57:29 PDT

Raw message

From: Greg Broiles <greg@ideath.goldenbear.com>
Date: Fri, 28 Jul 95 01:57:29 PDT
To: wolfgang@wi.WHU-Koblenz.de
Subject: Re: copyrighting algorithms
In-Reply-To: <199507280808.AA19581@ideath.goldenbear.com>
Message-ID: <199507280816.AA19640@ideath.goldenbear.com>
MIME-Version: 1.0
Content-Type: text


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Wolfgang Roeckelein writes:
> No, I was referring to a case, where a third party game cartridges
> manufacturer reverse engineered the specifications of the game
> cartridges slot for producing his own cartridges for this game.

Sounds like _Sega v. Accolade_, 977 F.2d 1510 (9th Cir., 1993). 
I don't have it in front of me, but Terry Carroll's Copyright FAQ
(ftp://rtfm.mit.edu/pub/usenet/news.answers/law/copyright/faq/part2)
cites it for the proposition that dissasembly of a copyrighted work
can be fair use if there is no other way to reach noncopyrightable
(functional, not expressive) elements of an existing work. 


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