1994-04-30 - Re: Random #’s via Sound Cards

Header Data

From: rustman@netcom.com (Rusty H. Hodge)
To: cypherpunks@toad.com
Message Hash: c25dc4c46e084e6285c53f85389671c1b9055e85fa251376f85ab21189c0071d
Message ID: <199404300746.AAA23008@netcom.netcom.com>
Reply To: N/A
UTC Datetime: 1994-04-30 07:45:15 UTC
Raw Date: Sat, 30 Apr 94 00:45:15 PDT

Raw message

From: rustman@netcom.com (Rusty H. Hodge)
Date: Sat, 30 Apr 94 00:45:15 PDT
To: cypherpunks@toad.com
Subject: Re: Random #'s via Sound Cards
Message-ID: <199404300746.AAA23008@netcom.netcom.com>
MIME-Version: 1.0
Content-Type: text/plain


At  9:03 PM 4/29/94 -0700, Phil Karn wrote:
>The easiest way to get true random numbers on a PC nowadays is
>with a sound board, preferably 16 bit. Just MD-5 hash some gibberish
>speech and/or background noise.

Great idea.  Hell, you don't even really need random gibbirish; most sound
cards have such poor analog audio front ends, you could just turn up the
gain and look at the LSBs.  I've mostly used the mid-level Mac products
from Digidesign, and even they have analog noise that is easily detectable
in the lower bits.

And for MacPGP- most Macs now have a sound-in; you could either do the
noise trick again (won't work as well in 8-bit, probably), or just base it
on the backgroud sounds.

Rusty H. Hodge, Hodge Productions    <rustman@netcom.com> (714) 532-6800
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