1995-09-27 - Re: real randomness for netscape - user clicking mouse

Header Data

From: “Jeff Weinstein” <jsw@netscape.com>
To: vince@offshore.com.ai>
Message Hash: fe5ace2a704c09997446e005322ce9e3660cd9ca8c4940167b655dff2fe1729d
Message ID: <9509261708.ZM150@tofuhut>
Reply To: <199509270005.UAA16643@frankenstein.piermont.com>
UTC Datetime: 1995-09-27 00:26:57 UTC
Raw Date: Tue, 26 Sep 95 17:26:57 PDT

Raw message

From: "Jeff Weinstein" <jsw@netscape.com>
Date: Tue, 26 Sep 95 17:26:57 PDT
To: vince@offshore.com.ai>
Subject: Re: real randomness for netscape - user clicking mouse
In-Reply-To: <199509270005.UAA16643@frankenstein.piermont.com>
Message-ID: <9509261708.ZM150@tofuhut>
MIME-Version: 1.0
Content-Type: text/plain


On Sep 26,  8:05pm, Perry E. Metzger wrote:
> > I still think that the low bits of the mouses X and Y positions as the
> > user moves the mouse around the screen are a very good source of random
> > bits for Netscape.
> 
> Agreed.

  In case it is not clear from our previous postings, our patched
version will continually feed position and time of user events
through the RNG hash, in addition to any seeding that we do on
startup.  In the case of X, we use both the X event time from
the server, and the current time (based on the highest resolution
clock available in the client).

	--Jeff


-- 
Jeff Weinstein - Electronic Munitions Specialist
Netscape Communication Corporation
jsw@netscape.com - http://home.netscape.com/people/jsw
Any opinions expressed above are mine.





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