From: John Young <jya@pipeline.com>
To: cypherpunks@toad.com
Message Hash: 66ac8f00d05da4149ae9932f6ac031d7f33f393470f9ced888c34d78bf26d039
Message ID: <199510080030.UAA08506@pipe4.nyc.pipeline.com>
Reply To: N/A
UTC Datetime: 1995-10-08 00:29:04 UTC
Raw Date: Sat, 7 Oct 95 17:29:04 PDT
From: John Young <jya@pipeline.com>
Date: Sat, 7 Oct 95 17:29:04 PDT
To: cypherpunks@toad.com
Subject: Noise: anyone experience with brain waves input devices (IBVA,...)
Message-ID: <199510080030.UAA08506@pipe4.nyc.pipeline.com>
MIME-Version: 1.0
Content-Type: text/plain
We've sent the full version of the article below to Laurent.
Anybody else want it, send a MIN_wav.
----------
[Excerpts]
Financial Times, September 27, 1995
When it's all in the mind
At the department of medical informatics at Graz
University of Technology in Austria, Gert Pfurtscheller is
working on a project that could result in
thought-controlled devices.
Stephen Roberts, a researcher at the electrical and
electronics engineering department at Imperial College
London, has worked with Pfurtscheller's team. He hopes to
improve the signal classification accuracy by using
artificial neural networks, computer-based systems designed
to mimic the way the human brain works.
Roberts's work is part of an EU research programme called
Anndee (Artificial Neural Networks for Diagnosis and
Enhancement of EEG) which involves around 30 researchers in
a dozen European universities.
The Consciousness Research laboratory at the University of
Nevada is pursing a more controversial line of research
into psychic phenomena or, as its director, Dean Radin,
prefers to call it, Direct Man/Machine Interaction (DMMI).
A number of Japanese companies including NEC and
Matsushita, have also conducted research into DMMI. Radin
believes that in 20 to 50 years' time, it will be possible
to use DMMI to operate devices.
The technology company The Other 90 Per Cent, based in
Sausalito, California, has developed MindDrive, a computer
games system whose programs are controlled by thought.
MindDrive is designed to work with most IBM-compatible
personal computers. A console, which analyses the user's
brain waves, plugs into the back of the computer. Users
wear a sensor sleeve over their index finger. At present,
the system can only be used to move a cursor up and down.
MindDrive will be on sale in the US early next year. The
console will cost between $100 (65 pounds) to $200, and
MindDrive games some of which will enable users to create
music or draw on a computer screen by thought, will cost
around $30 to $40 each.
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1995-10-08 (Sat, 7 Oct 95 17:29:04 PDT) - Noise: anyone experience with brain waves input devices (IBVA,…) - John Young <jya@pipeline.com>