1995-10-27 - Re: idle CPU markets

Header Data

From: Stephan Somogyi <somogyi@digmedia.com>
To: Wei Dai <cypherpunks@toad.com>
Message Hash: d135f0593d39754608456c4ab4770e87b72675d0335669487d245d4b91fd670f
Message ID: <v03003801acb61db18d2a@[198.93.25.98]>
Reply To: N/A
UTC Datetime: 1995-10-27 06:12:41 UTC
Raw Date: Fri, 27 Oct 1995 14:12:41 +0800

Raw message

From: Stephan Somogyi <somogyi@digmedia.com>
Date: Fri, 27 Oct 1995 14:12:41 +0800
To: Wei Dai <cypherpunks@toad.com>
Subject: Re: idle CPU markets
Message-ID: <v03003801acb61db18d2a@[198.93.25.98]>
MIME-Version: 1.0
Content-Type: text/plain


At 18:45 26.10.95, Wei Dai wrote:

> What other problems would benefit from easy access to lots of
> distributed  CPU cycles?

It would be within the capability of smaller animation houses to render
a feature length computer-animated film at high quality without
significant capital equipment expenditure or excessive rental costs.

If the granularity of transaction is per-frame (not unreasonable for a
night's worth of cycles), the evil participant problem is avoidable
since each frame would have to be inspected by a person, and payment
for a correct frame approved by same, before it's integrated into the
film.

_______________________________________________________________________
Stephan Somogyi               Senior Editor               Digital Media







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