1997-06-17 - The McVeigh Video Game

Header Data

From: Alan <alano@teleport.com>
To: Michael Stutz <stutz@dsl.org>
Message Hash: a82312d93a4c6924d0ab73e9043b231db9c9e5da2beb32b148c5d6ee4ef37fc8
Message ID: <Pine.GSO.3.96.970617100717.13050C-100000@linda.teleport.com>
Reply To: <Pine.LNX.3.94.970617120207.31850C-100000@seka.nacs.net>
UTC Datetime: 1997-06-17 17:47:30 UTC
Raw Date: Wed, 18 Jun 1997 01:47:30 +0800

Raw message

From: Alan <alano@teleport.com>
Date: Wed, 18 Jun 1997 01:47:30 +0800
To: Michael Stutz <stutz@dsl.org>
Subject: The McVeigh Video Game
In-Reply-To: <Pine.LNX.3.94.970617120207.31850C-100000@seka.nacs.net>
Message-ID: <Pine.GSO.3.96.970617100717.13050C-100000@linda.teleport.com>
MIME-Version: 1.0
Content-Type: text/plain



On Tue, 17 Jun 1997, Michael Stutz wrote:

> I went out with a nabor last Friday night to get a beer at a local townie
> bar. 

Jim Nabor?

> They had a small dance floor with the typical bad music. When the
> deejay put on the Village People's "YMCA" he turned down the volume during
> the "Y - M - C - A" chorus and led the redneck crowd through his own
> version: "Fry Tim McVeigh," which they sang.

I am expecting Tim McVeigh to show up in a video game any day now.  Check
out some of the games at the local arcade.  See who the villians in the
"shoot-em-up" games are...  Used to be "drug dealers".  Now it is
"terrorists".  And you get to be the one to "blow the badguys away".  (In
my more paranoid moments I equate it to a plot to get people to side with
the government on the next televised shoot-the-bad-guys
spectacle/stand-off.)  In one, you get to go after them in a hellicopter!
(Painted black, no doubt...)

And you don't see any mothers protesting what this will do to their
kids...

Will the next video game target be evil cryptographers?

alano@teleport.com | "Those who are without history are doomed to retype it."






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